Guild wars 2 are there alliances
Our communication regarding this feature over the last few years missed the mark. In the past, development priorities shifted away from WvW, and unfortunately both World Restructuring and our players suffered as a result. Our new leadership team views WvW as a cornerstone mode of Guild Wars 2 , and it will be a focus of ours going forward.
We agree. Some players may not notice a difference at all. However, upgrading to DX11 opens a lot of doors for improving performance—CPU multithreading for instance. It also paves the way for some potential graphics upgrades down the road. This is a long-term effort.
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Take it away, Colin! Choo, Choo! Do It Live Hi! Alliances When? This year. It's the same system used in PvE where when you map to say, Lion's Arch, you are still likely to end up with guildies and friends than randoms. The system is designed to group players that way. You would play only on World2 for the two months. You will not be with anyone of the four other guilds in world2 unless they didn't pick any of them as their main wvw guild, and got randomly placed in your world at creation.
Or they transferred after. You can still represent any of your guilds as you do right now in wvw. You can change which guild you want to be your main wvw guild and on the next recreation you will be assigned with that guild in their world. They said the same alliance cap, so no it would not be possible.
A man guild would be a max cap alliance. But even Anet wasnt sure about that. It makes sense though. A man guild doesnt need an alliance. All points which are completely irrelevant. Guilds already dominate unorganized randoms, coverage is already what win matchups, guilds already stack specific times and servers already use discord to separate themselves from randoms.
Alliances is not intended to solve any of that, just Anet being able to better spread out the population so that worlds are more even, not to mention the particular pro of dynamic number of worlds and thus matchups, instead of fixed or stacking monolithic links further. Not much will change for a casual seldom WvW player. You will be able to play WvW as before.
The people around you may be changing more rapidly but that will not be a big issue. There will always be nice and not so nice people around. However, if you have a friend or two who you enjoy playing with, this can become tricky. You need to be a member in order to leave a comment. Sign up for a new account in our community. It's easy! Already have an account? Sign in here. Buy Now. All rights reserved. All trademarks are the property of their respective owners. World What do alliances mean?
What do alliances mean? Prev 1 2 Next Page 1 of 2. Recommended Posts. Posted July 5. Link to post Share on other sites. Posted July 5 edited. Edited July 5 by Dawdler. Posted July I'm not in a wvw guild and am curious as to how alliances will affect my wvw experience. Posted July 11 edited. Edited July 11 by Caedmon. Ok this seems the right thread for my questions: 1 With alliances the servers won't matter anymore, like in PvE?
Strider Pj. Posted July 12 edited. This will be a mix of adding new rewards and improving older systems. Second, we want to give players and guilds reasons to care about winning their current match up and reward them for exceptional performance during a season. Once both population balance and rewards are addressed, our theory is that WvW gameplay may see a significant shift.
At that point, we intend to look very hard at core WvW systems upgrades, scoring, siege, etc and balance them to ensure that the WvW experience is still reflecting our vision. No system is safe from iteration! Everything described above is aimed at addressing foundational issues affecting the WvW experience. Our priorities beyond this point are highly flexible and will undoubtedly be influenced by the community and the needs of the game mode.
Expect more communications, just like this one, down the road. Before we wrap up this section, we did want to mention that we understand how important profession balance is for World vs World gameplay. This will allow us to deliver balance updates on a much more consistent cadence. If you have questions or feedback regarding World Restructuring or our overall priorities for WvW, please drop us a note on the official forums. Thank you for reading. Buy Now. Hi all, Mark your calendars! World Restructuring: An Overview World Restructuring is a feature that aims to address player population imbalances and create great matches.
World Restructuring: Phase One Phase one of World Restructuring includes a substantial backend overhaul of how World vs World works, but most of this is invisible to the player. Looking to the Future World vs World is an experience unlike any other—an epic combination of battles on a massive scale, competition, community, and of course, rivalry. Pre-Purchase End of Dragons.
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